Space Corps
Genre : 3D Top-downed Shooter
Engine : UDK
Role : Programmer
Responsible for :
- Implemented weapons’ mechanics and functionality
- Implemented player’s UI and abilities
- Implemented particle effects and visual feedback
Team size : 14
- Producer : Stephen Northcut
- Game Designer : Matthew Wingler
- Lead Level Designer : Lloyd Sherman
- Lead Artist : Alfonso Callejas
- Lead Programmer : Dominic Camargo
- Level Designer :
- Craig Brown
- Corey McKemy
- Mike DiRenzo
- Artist
- Nick Moy
- Navin Supphapholsiri
- Sara Fillman
- Programmer
- Reuben Friesen
- Pitchaya Kunarochrakse
- Alejandro Daza